stack em baby!

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    • #12044
      ph2t
      Participant
      • Posts: 2088

      Here it is, triple stacked fets on a bit PCB.

      The torque is killa!

      Just thought I d share……..

      :p

      ph2t.

    • #49915
      betty.k
      Participant
      • Posts: 2487

      HAHAHAHAHAHAHAHAHAHAHAHAHAHAHA:p:8ball:

    • #49916
      ph2t
      Participant
      • Posts: 2088

      You’ll be eating those words tomorrow when the beast this PCB will be sitting in makes mincemeat of your ramp!

      ph2t.

    • #49917
      micro_Amps
      Participant
      • Posts: 1290

      How high can we go?
      So I guess in Mini Z terminology, this is a 4 x 3 stack. :DuA

    • #49919
      jamiekulhanek
      Participant
      • Posts: 2563

      Usually in mini Z’s we only modd the ESC side, because the FET on the motor side can supply plenty of juice to the tiny steering motor. So i guess its more of like a 3×2 stack for each the steering and Motor.:smiley16:

    • #49926
      ph2t
      Participant
      • Posts: 2088
      Quote:
      Usually in mini Z’s we only modd the ESC side, because the FET on the motor side can supply plenty of juice to the tiny steering motor. So i guess its more of like a 3×2 stack for each the steering and Motor.:smiley16:

      nah dude:dead:. The steering is not fet modded in the above pic. There are four fets that combine together to make the motor drive. On the mini-z there are two fets per micro-8 package, that’s why you only stack two actual components on the z pcb.. So it is still a 4×3 so blah!:smiley2:

      ph2t.

    • #49928
      barto_85
      Participant
      • Posts: 1321

      oooh, ph2t has been studying. good stuff ph2t, you are a real nerd.

    • #49931
      jamiekulhanek
      Participant
      • Posts: 2563
      Quote:
      So it is still a 4×3 so blah!:smiley2:

      ph2t.

      Hahahaha i get ya now, i know very little about the bit electronics:p

    • #49932
      jamiekulhanek
      Participant
      • Posts: 2563

      Thats right they are only those weeny little 3 pin FETs, so thats why you need 4 stacks.

    • #49944
      Evo
      Participant
      • Posts: 16

      Hey hey!

      Nice mod, ph2t!

      But jamie.. Remember that this probaly would be faster that a stock mini-z!

      🙂

    • #49947
      jamiekulhanek
      Participant
      • Posts: 2563

      you reckon?? 18km/h is the speed of a stock z.

    • #49953
      betty.k
      Participant
      • Posts: 2487

      jamie, remember ph2t’s original monster? that pushed 20 kph, accurately measured on micro amps’ dyno. that was a single stack dual cell. he’s using the same drivetrain setup in this one, and this is a quad cell with triplestack fets. do tha math!:evil::8ball:

    • #49954
      jamiekulhanek
      Participant
      • Posts: 2563

      ok thats gotta be about 40km/h

    • #49961
      brendan
      Participant
      • Posts: 377

      u would be able to get some killa air with that!:evil:

    • #49967
      micro_Amps
      Participant
      • Posts: 1290

      I think I might know how the landings turn out though. :D:D:D.
      Somehow, I dont think the occupants would survive.
      :)uA

    • #49970
      z-beam
      Participant
      • Posts: 2265

      these fets dont appreciate a bit of rough play eh?

    • #49972
      jamiekulhanek
      Participant
      • Posts: 2563

      He means the little bit people inside the car:):smiley2:

    • #49973
      leonli17
      Participant
      • Posts: 602

      that was what i thought, there should be someone in the car when it crashed because we are way better driver than them.:smiley2:

    • #49974
      jamiekulhanek
      Participant
      • Posts: 2563

      yeah its their fault the car crashed!!! we are all perfect! hmmmmm 1/64 crash test dummies….

    • #49986
      z-beam
      Participant
      • Posts: 2265

      micro amps, is it true you cant fet a superbcg?

    • #49987
      micro_Amps
      Participant
      • Posts: 1290

      Yeah, pretty much.
      I spent a while on it a few months ago with no result. Things might be different now with the extra stuff I’ve learnt, but there’s still the problem of the cars ‘running on’ when they go out of range, and that was enough to turn me off them.
      :sad:uA

    • #49992
      z-beam
      Participant
      • Posts: 2265

      thats bad news! any ideas why it didnt work?

      any way to boost the transmitter to increase range?

      i have got 1 super bit (out of three) that doesnt have the “run on” problem, and the other two only get affected severly when the power is almost emty.

    • #49996
      leonli17
      Participant
      • Posts: 602

      SBCGs are pretty good. they do deliever more current to the motor than BCG. But not as much as a FETmod. There is no problem for a SBCG to be same accleration as a FETmod car with same motor on a very smooth surface. I’m happy with SBCG apart from they have less custom mods right now. THey are verylow so they are really good for on-road racing. I put a lowered shell on a SBCG chassis with 4.2 and it never fliped!

    • #49998
      z-beam
      Participant
      • Posts: 2265

      i am forever sold on the sbcg’s. they are much nicer to look at, race and the controller feels so nice compared to standard bcg. i hope to get the ferrari set next and then get two more chassis’ to complete the set of 6 frequencies.

      then i’m going to get 5 mates to try and beat me on my own track at once!

      has anyone compared the pcb’s of the sbcg and bcg yet? what are the differences appart from crystals and chips?

    • #50014
      leonli17
      Participant
      • Posts: 602

      um…the size of SBCG PCB is samller(obviously). And not much other than crystals and chips because that’s what they made up of.

    • #50016
      jamiekulhanek
      Participant
      • Posts: 2563

      That i can see there is no crystal on either PCB.

      The SBCG PCB uses revrsed logic signals which is why they run on sometimes i believe.

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