z-beam

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Viewing 25 posts - 101 through 125 (of 2,159 total)
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  • in reply to: steel noeses on bodies #61584
    z-beam
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    • Posts: 2265

    ha! betty thats a classic idea

    in reply to: zbeams q-steers (customs) #61582
    z-beam
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    • Posts: 2265

    sorry didnt see the edit.

    using tamiya sprays and masking tape ive had decent success before painting small shells. took a bit of practice however and i havent painted anything small in a long time.

    in reply to: steel noeses on bodies #61581
    z-beam
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    • Posts: 2265

    steel nose+jumps=nose dives and front flips= broken and scratched car= not looking to good at all.

    in reply to: Big WELCOME to all Newcomers!! #61572
    z-beam
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    • Posts: 2265

    @TallduDe 226791 wrote:

    okay where is that?

    btw Welcome

    kerala is in india.

    and betty is right, these posts are all freindly but hve nothing to do with rc.

    in reply to: happy birthday kitty #61566
    z-beam
    Participant
    • Posts: 2265

    omg. necromancy at its best!

    welcome aarathi to the forums 🙂

    in reply to: Building a racetrack #61552
    z-beam
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    • Posts: 2265

    necromancy!

    jimmy this thread is 4+ years old mate 🙂 check the top left of a post to see how recent it is.

    nice to see people digging through the old stuff tho 🙂

    in reply to: sandpaper track #61551
    z-beam
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    • Posts: 2265

    it would be grippy, but if you want the best grip possible rubber sheets are the go.

    a bit of slip i think is perfect though.90 degree powerslide turns should be the goal of having enough slip balanced with grip in my opinion.

    in reply to: zbeams q-steers (customs) #61431
    z-beam
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    • Posts: 2265

    i like that. looks more lik a number plate now. a very simple but effective mod 🙂

    in reply to: zbeams q-steers (customs) #61429
    z-beam
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    • Posts: 2265

    im not to fussed about the coin slot to be honest. allthough i have contemplated what one without it would look like.

    i look forward to seeing the pics of the skyline tim.

    in reply to: zbeams q-steers (customs) #61426
    z-beam
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    • Posts: 2265

    ive broke the tab off one shell (the pretty corvette 🙁 ) out of ten.

    what i do is use a really small flat head screwdriver and pop the front end off first. get the head between the shell and the chassis one either side of the tab where its glued and tilt the screwdriver till the glues seal breaks.

    te back end is a little more tricky, depending on the ammount of glue a little twisting can break the seal and ive had to trim the glue with a scalpel (razor blade) a few times. the screwdriver can be handy here also.

    unfortunatly there is no fool-proof way of learning how to do it so take your time and be gentle with the small cars.

    in reply to: Q-Steer. the new Digi Q #61424
    z-beam
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    • Posts: 2265

    nice racing stripes 🙂

    i think lots of people have tried modding these cars, what mods are you looking for exactly?

    ive made custom shells (bodies) from other choro-q pullbacks personally, and a scratch built hot rod body. have a look for the thread called zbeams customs.

    theres a japanese page showing how someone tried adding 3 smaller batteries in for more power but the run time was significantly lower.

    ph2t here and at pimpimps has mentioned the possability of boosting power through adding fets to the pcb. im not to good with a soldering iron personally.

    through the use of available motors and gears its allready possable to get a q-steer going fast enough that its uncontrolable. i dont think speed is an issue really.

    about the only mod i could really sugest giving a try is making a track to race on. a clean table with objects is a nice thing to race around but a track with walls makes things a little safer and makes racing more challenging.

    in reply to: Q-Steer. the new Digi Q #61419
    z-beam
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    • Posts: 2265

    @TallduDe 226744 wrote:

    the rx-7 came with two white ended motors but with orange gears.

    if you put the same white gears on both the motors do they perform the same?

    in reply to: So who hasn’t bought a Micro-T ? #61418
    z-beam
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    • Posts: 2265

    @PandaBear 226745 wrote:

    My uber-generous bestman just donated a MicroT to the willy garage. 😀

    Stripped & rebuilt with bearings whilst waiting for battery to charge.

    Wow – they go pretty quick!

    you lucky s.o.b.

    ultimate small scale rc for sure, and ive only ever driven test stock in 3 different shops around oz. of course i said ive never seen them to get the sales person to give me a lash.

    fast, versatile and cheaply upgradable. so damn good.

    and tough to. after questioning the strength Vs. the power one guy threw one across the room. no breaks. i was amazed at the disrespect but he swore by how tough the build is.

    in reply to: Q-Steer. the new Digi Q #61417
    z-beam
    Participant
    • Posts: 2265

    we are all listed as apprentice post pimp, suposedly under the mastery of the old shapiro.

    your welcome talldude. im sure the lurkers will increase a bit with this stuff here but oh well. i guess ive never attempted to post on the japanese q-steer sites so far.

    i did have a crank with fresh batts on the silver suby tonight. i use this as the high speed test subject car. the 8 tooth pinion with he orange motor from the reebok and it was almost uncontrolable. without boost its as fast as the fastest bit i ever drove. with boost well….

    carefull of the buggies. they look great and all, but even with the nostalgia factor a nice q-steer will smoke it speed wise. im positive a monster zip zap like the supra i painted for you ended up on would be more diverse terrian wise also.

    the buggies look cool but are way to underpowered. the control sucks. the batteries suck. the front suspension works but the springs are as much for looks as performance.
    like i said you could mod one to take a propo i-waver board and make the ultimate micro buggy or just fork out for a micro-t and be very, very happy.

    in reply to: Q-Steer. the new Digi Q #61544
    z-beam
    Participant
    • Posts: 2265

    usually double posting is frowned apon. i really am not a shypo and dont give a rats arse about post counts honestly. just seems tidier doing it like this.

    heres a pic showing the difference in offset between the Bb’s rear axle and a normal q-steer axle.

    and second pic is the buggy with the lid off. you can see a little bit of green under the pcb. looks like tomy are using the same battery in these as the old bcg’s had.

    quick question for tose in the know about motors+gears.

    what would be the best combination of motor/gearing from those listed above for racing performance? matching the high speed motor with the pink 8 tooth pinion gears has resulted in a demon but if you hit a wall its really slow on take off. should the tallest gears be matched with the most powerfull motor rather than the fastest one?

    i could experiment more, but im hoping someone actually has the experience with this kind of stuff.

    hope all these posts make for a nice bit of weekend reading for the ausmicro crew. if your reading this and never posted here please do, i find it encouraging. if you wish to use these images on another website please ask permission first. thankyou.

    in reply to: Q-Steer. the new Digi Q #61543
    z-beam
    Participant
    • Posts: 2265

    a few techy info pics…

    firstly motors currently available.

    L to R: green 1.6 (found in an aussie wrx)
    orange 2.6 (reebok skyline)
    blue ? ( tamiya/tomy buggy)
    white 1.0 (found in all standard q-steers)

    white is slow but has reasonable power. green is faster than white and orange is even faster still. blue seems to have more power than all of them.

    i havent done the right thing by ausmicro and its fantasic technical data standard yet and tested the motors on the speed checker using fresh bats and the same gear setting to get some hard data. something to keep checking here for i guess if your interested.

    the second blurry shot was an attempt to show the gears im using up close. while the teal high speed bcg gears do fit with a bit of fiddling they dont mesh with the standard axle as well as these set ups.
    due to the difference in the middle gears center hole size and the axle they fit onto there is a little play allowing for some unconventional set ups compared to bcg where everything needed to fit perfectly.

    L to R: 7 tooth pinion (enertech micro?)/ standard bcg orange middle gear.
    6 tooth standard bcg pinion/ high speed super bcg middle gear.
    8 tooth pinion with its matching pink middle gear (came from an oem micro bought years ago, tallest gear ratio ive seen in micro cars)
    6 tooth pinion with matching middle gear (high speed gears from q-stter sets. the ratio is still lower than bcg normal gears)
    5 tooth pinion with its matching middle gear (standard q-steer gearing)

    in reply to: Q-Steer. the new Digi Q #61542
    z-beam
    Participant
    • Posts: 2265

    @TallduDe 226733 wrote:

    dude got any pics of your collection?

    i bought the mazda rx-7 patrol car man its qik out of the box had to put the speed motor in my wrx so it could keep up.

    if these things had the turning circle of bits they would be the best mico ever. i mean they can go on carpet climb stuff and dont have to be charged all the time. im a convert!

    heres the collection! group shot and another showing all the bodies off.

    have you tried them on your track yet talldude? give it a lash, they go hard. the steering is way better on a decent surface like my track its a little like a chalk board smooth with a little texture.

    the gear ratios as standard on a q-steer are lower range than the old high power bcg gear set. this is partly why they have more ability.

    in reply to: zbeams q-steers (customs) #61541
    z-beam
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    • Posts: 2265

    group shot with the off-roaders.

    L to R: land cruiser, hummer,jeep wrangler and the grasshopper buggy.

    the hummers a bit long and the wheel arches dont fit the chassis (choro-q), the wrangler is a bit short like the cruiser but ill get it to fit and the buggy is stock but the battery is stuffed.

    in reply to: zbeams q-steers (customs) #61540
    z-beam
    Participant
    • Posts: 2265

    ok now the off road custom and wip (work in progress).

    this is the land cruiser done in tamiya froggy green metalic. started at a baby blue choro-q that was waaay to short in the front to fit the chassis. with a bunch of chopping i got the wheel arches to line up and made a custom front bullbar to make up for the half cm of shortness to cover the front chassis tab.
    its a little goofy, but it worked 🙂

    raised it a little also front and back.

    in reply to: zbeams q-steers (customs) #61539
    z-beam
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    • Posts: 2265

    a group shot with the other muscle cars.

    from left to right: ’32 ford, firebird, prince skyline (its a chevy! i swear!) and corvette stingray.

    the ford is a complete custom job, the firebird is a converted choro-q that is a little crusty but finished (i bought 2 of these so this was the practice run), the prince is in the process of being modified to fit the q-stter chassis and the stingray is a purchased q-steer.

    in reply to: zbeams q-steers (customs) #61538
    z-beam
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    • Posts: 2265

    heres up to date pics of the hot rod finished wit matt black paint.

    in reply to: Q-Steer. the new Digi Q #61537
    z-beam
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    • Posts: 2265

    awesome to hear talldude!

    plan was to get the camera out today but the batts where flat while the sun was out…

    i suppose i do have a lamp 🙂

    what colour is the “speed motor” your talking about? i also bought the patrol rx-7 and it came with orange fast gears but only a pair of white end motors…

    in reply to: MADErover, my uni project #61534
    z-beam
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    • Posts: 2265

    nice use of a pre fabricated car design to keep costs down. is this for use on earth though?

    i thought the mars rover designs only worked because of the reduced gravity, and even then at least one of the european ones failed on impact.

    gonna test the landing capability off a roof ? 😉

    please say no hehe. but if you do you gotta get a video of it.

    in reply to: Q-Steer. the new Digi Q #61533
    z-beam
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    • Posts: 2265

    my reebok skyline finally arrived today from japan. comes with the orange ended motor and it flies.

    one thing that interests me is the box said high speed type AND fast motor type on it. when you get one with a faster gear set (the corvette and police rx-7) they say normal speed type and fast gear type.
    could this mean the pcb’s have built in differences perhaps?

    still got 2 more on the way: the special paint job Bb and rx-8 that do not come with controllers. this is good as i have about 10 now heh.

    in reply to: Q-Steer. the new Digi Q #61531
    z-beam
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    • Posts: 2265

    @betty.k 226727 wrote:

    yep! got a silver wrx from big w for $20. it was the last one on the shelf and i haven’t seen any more.

    strangely mine comes with a white endbell motor. what i love is the tx is the size of a regular bcg car!:smiley14: :8ball:

    that is strange.

    especially since i picked up 2 of the silver wrx’s from victoria (one in ballarat) so i was assuming they’d all be like the one i got.

    give a 6 tooth pinion gear and a normal orange bcg middle gear a go on it betty. pretty much all the bcg middle (spur?) gears work with the q-steer axle and a bcg 6 tooth pinion.

Viewing 25 posts - 101 through 125 (of 2,159 total)