z-beam

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  • in reply to: do the mash, the monster mash…… #49975
    z-beam
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    • Posts: 2265

    heres a pic of a snap on monster rim with spring suspension:

    123581073cOjMWm_ph.jpg

    in reply to: flame on! #36143
    z-beam
    Participant
    • Posts: 2265

    i sure have givin it a bit more attitude!

    check out the chassis it fits on now.

    123580970asuEQb_ph.jpg

    i’ll put up some more pics with the raised shell later tonight.

    in reply to: How to calculate gear ratio? #36142
    z-beam
    Participant
    • Posts: 2265

    thanx, i was asking this because i have heard that leaving your motors all bunched together side by side can damadge them.

    even if it isn’t totally true they look neater when separated by a block of foam with holes cut in it…

    in reply to: what do you do at lunch? #36245
    z-beam
    Participant
    • Posts: 2265

    so lxx perfection use the high quality chips but tomy are usin’ 3rd party? what the….

    in reply to: How to calculate gear ratio? #36246
    z-beam
    Participant
    • Posts: 2265

    thanx alot ua.

    so if the wire inside the motor is resposible for the motor power through eloctromagnetic force, does this mean that the windings in the mesh can be damadged by contact with other motors and magnets?

    what i’m asking in simplified words is can the wire inside be permanatly magnetized? and would this affect performance?

    in reply to: *grumble* *rant* *rave* #36269
    z-beam
    Participant
    • Posts: 2265

    yeah….right… i guess you never done a big move before jamie.

    i still have about 30 big boxes that we havnt unpacked. all our stuff filled half a semi trailer! as well as the vectra to the roof with precious stuff, which of course included my bits!

    in reply to: do the mash, the monster mash…… #49971
    z-beam
    Participant
    • Posts: 2265

    i finally had a go, xcept my monster can change back into a sbcg in under a minute. got to love the sbcg snap on rim system!

    i’ll get some pics up tomorrow to show you what i mean!

    in reply to: stack em baby! #49970
    z-beam
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    • Posts: 2265

    these fets dont appreciate a bit of rough play eh?

    in reply to: flame on! #36273
    z-beam
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    • Posts: 2265

    nice baby pic, i wonder if it has a habit of dooing that?

    i wish i had thought of the dual axle sooner. but the work has been completed and i’m not going to redo the paintjob.

    maybe i’ll revisit this idea when i run out of other projects tho..

    in reply to: Not RC Related but…………. #36274
    z-beam
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    • Posts: 2265

    when i was staying down south in berry with my family a couple of months back we copped 140kmph winds, next door lost their roof and one person locally was killed. we had the power out for three days! the health department issued statements about food and water contamination and safety, it was pretty rough for a few days…

    thank tomy for battery powered bits though… they saved us from death by boredom!

    in reply to: what do you do at lunch? #36275
    z-beam
    Participant
    • Posts: 2265

    has anyone noticed the crab on the lxx perfection rx6c chip yet? it’s pretty small but definatly there! (claws in the air) isnt there a bit of history with the chip pictures?

    these awesome air shots inspired me to have a go building a monster(i finally had a go!), it aint that beasty but it goes good. it is made with a tomy sbcg chassis so the monster rims and 12:1 rear monster axle are easily swapped for some racing wheels (BONUS!). i used a lego racer $5 set for the tyres and it runes with a perfection 4.2. i need some fets tho cos the steering and power needs more boost.

    in reply to: any good anime? #36277
    z-beam
    Participant
    • Posts: 2265

    i’ve seen a bit of orphen on cartoon network as well as trigun (they were on tonight!) and i wasn’t too impressed by either.

    the funniest manga i’ve seen latly has been chobits. a freing got it for free off the net and it is extremely halarious. it is about a guy who finds an advanced “persocon” (humanoid computer) with a missing memmory in the garbage and takes it home. it was subtitled but that added to the jokes.

    another good anime i have seen recently was metropolis. it is a japanese remake of the classic silent sci-fi and is done very well.

    in reply to: How to calculate gear ratio? #36278
    z-beam
    Participant
    • Posts: 2265

    i’m thinking the loosness or idling ability is due to a different construction method, anyone clued in on how the micro motors are made?

    in reply to: Not RC Related but…………. #36262
    z-beam
    Participant
    • Posts: 2265

    i got a bit of flooding last night, the pond in the backyard covered a third of the lawn. it’s now drained out to max capacity. a tree lost a huge branch and took out half of another tree.

    the wind got big about three in the morning and we lost power for a couple of minutes (strange). i live near the easternmost point of australia, byron bay and was expecting 130kmph winds but nothing that bad hit.

    very sunny today and calm, not a cloud in the sky.

    a turtle turned up in the pond tho! it was a plus to see that the water had conected the pond to the creek for a couple of hours. i must have got a few free native fish too.

    i’ve heard on another forum that the weathers gone a bit strange in the u.s also. things all normal where u at dt?

    in reply to: How to calculate gear ratio? #36266
    z-beam
    Participant
    • Posts: 2265

    considering the context this thread is taking i’ve been noticing that certain clone motors behave very different to the tomy ones.
    i prefer the clone ones because of what i termed “roll” factor, that is a tomy motor when not suplied with power tends to stop (resist) the the forward momentum of the bit whereas my clone ones idle and allow a gradual loss of momentum.

    this rolling/idling is so benificial to acheive different degrees of steering on my tracks. the tomy motors just dont keep going like the clone ones, regardless of gear set up…

    any ideas?

    in reply to: How to calculate gear ratio? #36290
    z-beam
    Participant
    • Posts: 2265

    ahh… i was too slow. you beat my post Ua

    yeah igot lucky by getting one of those high speed sets, nice rims too. if only tomy would release some different rims with the good gears…

    in reply to: How to calculate gear ratio? #36289
    z-beam
    Participant
    • Posts: 2265

    ok the sbcg yellow gears are 12:1 as well and the red ones are 8.25:1.

    and just to complete this set of information a standard bit axle (orange) is 9.86:1.

    with the motor ratings is it per second or minute? e.g. 1.0 = 1000 rpm

    in reply to: How to calculate gear ratio? #36284
    z-beam
    Participant
    • Posts: 2265

    i got a set of the blue ones modded to fit a bit.
    and 1 red and green idler gear but no axles…

    i wonder if the sbcg upgrade gearsets are the same as the standard bcg ones…. i’ll have a count and post the results…

    in reply to: what do you do at lunch? #36283
    z-beam
    Participant
    • Posts: 2265

    cant wait to see how high the camo one gets once the mod is ready!

    in reply to: what do you do at lunch? #36314
    z-beam
    Participant
    • Posts: 2265

    so same amount of batts,tyres, fets e.t.c?

    btw, your up late too! (or up REAL early).

    in reply to: what do you do at lunch? #36312
    z-beam
    Participant
    • Posts: 2265

    thats a huge amount of air there!

    whys the lighter coloured one gettin so much more than the green one?

    in reply to: Need some feedback #36395
    z-beam
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    • Posts: 2265

    yes please! there is a guy in england who wants all the public buses to be utilising this technology, not sure how far he’s gotten tho.

    in reply to: How to calculate gear ratio? #36399
    z-beam
    Participant
    • Posts: 2265

    i just worked out my pink thunder charger clone gears, they are 6.57:1

    they are my favorite gears for a standard bit.

    in reply to: *grumble* *rant* *rave* #36400
    z-beam
    Participant
    • Posts: 2265

    moving sucks big time, before we could move into this place the previous owners hadnt been able to move into their new place and all our gear was in boxes in their loungeroom for months. i was staying with one of my gf’s relos in brisbane for three months before i got to unpack all my goods…which sucked big time.

    this is why i got into bits, they were small enough to take with me and the tools were small too… they helped me keep my sanity…

    hope you get it all done quick as you can Aaron, godspeed to ya!

    Edited by – z-beam on 03 March 2004 23:26:26

    in reply to: Great new mod idea!!! #49942
    z-beam
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    • Posts: 2265

    bang it in then, lets hear about how it goes!!!

Viewing 25 posts - 1,276 through 1,300 (of 2,159 total)