DaveF

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Viewing 25 posts - 326 through 350 (of 1,018 total)
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  • in reply to: 1st Owner PICs of New Super BCG… #23151
    DaveF
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    • Posts: 1038

    The photos DarkTari posted show that the buttons are there, the circuitry is kind of there , but he says his Super BCG cars are not boosters.

    in reply to: track ideas from slot car tracks #23123
    DaveF
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    • Posts: 1038

    Not hard at all. An expensive way to make a BCG track though, unless you oculd but one at a garage sale from someone who didn’t appreciate the time it would take to build such a thing.

    in reply to: 1st Owner PICs of New Super BCG… #23122
    DaveF
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    • Posts: 1038

    I was hoping they’d release the A B C in all 4 frequencies so we could race 12 cars at once. THAT would be awesome. I suppose the way it is now they’re legal all round the world with less unique components.

    in reply to: Da BitPimps are at it again….. #23121
    DaveF
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    • Posts: 1038

    What ever happened to the AusMicro competition idea? Aaron and Derek – do you want someone to step in here and run it?

    PM me if you would like me to take it on.

    Edited by – DaveF on 16 July 2003 08:55:43

    in reply to: X Treks? same type RC car as BCGs? #23119
    DaveF
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    • Posts: 1038

    Doesn’t sound like they can turn. Other than that they might be a cheap source of parts???

    in reply to: track ideas from slot car tracks #23118
    DaveF
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    • Posts: 1038

    NAh, you’ld have to remove the metal strips, then fill the hole/slot with something.

    in reply to: Cheap Track! (lol) #23086
    DaveF
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    • Posts: 1038

    Buy an old ex-school backboard from a garage sale, then you can chalk in different tracks anytime you want.

    in reply to: 1st Owner PICs of New Super BCG… #23085
    DaveF
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    • Posts: 1038

    Poor Shypo. You must be really bummed out about that. =o)

    in reply to: track ideas from slot car tracks #23084
    DaveF
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    • Posts: 1038

    They are pretty big tracks, but they’re also nice and windy (as in curvey – it’s the same spelling as the storm sort). I think some of them would be insode the range… just

    in reply to: 1st Owner PICs of New Super BCG… #23068
    DaveF
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    • Posts: 1038

    If the switch is there, perhaps it’s like the multi frequency controllers ABC switch (Non-boost, boost button enabled, constant boost)??? Hopefully.

    in reply to: 1st Owner PICs of New Super BCG… #23064
    DaveF
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    • Posts: 1038

    Did I read something about an ABC switch on them, or are they frequency indicaztions, like 27A, 27B, 27C?

    Dude, they look awesome. I’ll be orderring in some pretty soon (waiting on a cheque from a sale).

    in reply to: track ideas from slot car tracks #23063
    DaveF
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    • Posts: 1038

    Those slot car tracks are absolutely awesome. It’d be nice to have the time, skill, money, and stuff to build one of those for my BCGs.

    in reply to: new Compact Char-G #23718
    DaveF
    Participant
    • Posts: 1038

    Yeah, That’ll dock close to my place (20 minute walk, 5 minute car ride). Then bus to HSVs area of the world, and catch the spirit 1 or 2 back to the North island.

    Well, the logistics are worked oiut, now all we need is sponsorship, venues, media coverage, a grant from the Bacon Govt, sports Aus, and Cascade.

    Edited by – DaveF on 11 July 2003 15:08:29

    in reply to: new Compact Char-G #23713
    DaveF
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    • Posts: 1038

    HSV – that track of yours is looking really nice. Us Tasmanians are proving to be quite the track builders. Maybe we should alk to Tourism Tas and set up two legs of a Char-G international race meet down here. =o)

    in reply to: Drag bit specifications #23991
    DaveF
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    • Posts: 1038

    What you have mentioned is the reason I have no interest in a BCG drag unit. What’s the point of it being remote controlled if it only needs to go in a straight line. May as well have got a KIT racer, or whatever that hotsheels thing was.

    I find BGC drags a real drag (ie boring). I’d rather race a circuit, and not some speedway rubbish where you only need to turn left all day, a proper race track with shikanes, straights, long bands, tight bends, etc.

    Enough from me, I’m off the soap box and off home.

    in reply to: F1 bit clones #23989
    DaveF
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    • Posts: 1038

    Pitty it didn’t say “Dave”, or I’d have bought one. They look way too deformed for my liking.

    They should’ve gone with Le Mans style cars.

    in reply to: 0-100cm car acceleration test #23986
    DaveF
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    • Posts: 1038

    Sounds like a good plan.

    in reply to: Member Gallery Comments #23985
    DaveF
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    • Posts: 1038

    Yeah, they’re probably newer photos. I think I took them at a race day here at work. I put my AM shells on other peoples cars – makes it look more like a race as your driving.

    in reply to: 0-100cm car acceleration test #24054
    DaveF
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    • Posts: 1038

    That’d provide more accurate times for people to compare to also. starting and stopping a timer in under a second leaves a lot of room for huan error and errors in reflexes.

    in reply to: Member Gallery Comments #24049
    DaveF
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    • Posts: 1038

    Thanks man. There’s more photos of the track and my cars (and some of Pauls) if you follow the link in my signature.

    in reply to: Whats people favourite BCG body for Racing #24169
    DaveF
    Participant
    • Posts: 1038

    I always race with my Yellow Auto Modellista Supra shell, mounted on to a Fairlady body (booster).

    I like the look of the Supra shells over any of the old range of Char-Gs, and the AM set looks race ready (intimidation), but I can’t wait to get my hands on the Super BCG Lambourg and Ferarri shells.

    in reply to: nice lookin cars #46165
    DaveF
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    • Posts: 1038

    That guy would be sitting on a fortune now too. All those cars, and the age of them, and what they would have cost way back when compared to what they’re worth now. It’s an investment.

    Look at the rare Char-G NUR. Worth about $300 mint unopened inthe box I think, but if you opened the box and used it, it’s suddenly worth about $40. $260 for a bit of fun? I’d rather spring for a new Char-G and use that instead.

    Mind you, I’m no collector either. Who’s got that sort of money for something I have to find appropriate storage space for. =o)

    in reply to: Knight Rider Lights….. #39460
    DaveF
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    • Posts: 1038

    I only have a sketch of the circuit diagram (nutted it out from scratch myself), and no where to host the image so that I could link it back in to this forum as you have done above.

    in reply to: Knight Rider Lights….. #24255
    DaveF
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    • Posts: 1038

    I had planned the same thing (a buzzer for the GO as well as the light).

    I had 7 pins fron the 4017 chip.

    • The 1st thre in the sequence all went to the same 1st red LED. This gave the person who pressed the button to initiate the start sequence a few seconds to get back to their controller ready to race.
    • Two orange lights
    • The last two pins in the sequence went to the green LED. The 2nd last one also going to the speaker. This gave the impression of the light staying green until the racers had gone past.

        I nearly had it too. it all worked, but the sequence ran through too fast. In removeing and replacing one of the resistors to slow it down I fried the 555 timer I think.

        Something else I did was have an RJ45 on the curcuit, and another at the lights. A peice of Cat5 (4 pairs) meant I could have the box away from the lights (7 lights, and 1 -ve line makes 8). It all worked well, just too fast. Damn my clutterred work environment and oversized soldering iron.

      in reply to: World Champ visits Australia… #46158
      DaveF
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      • Posts: 1038

      I love the paint jobs. What scale are those ones? Mini Zs, or bigger

    Viewing 25 posts - 326 through 350 (of 1,018 total)